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Old 05-28-2009, 01:26 PM   #5 (permalink)
Soulstorm
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Join Date: Jan 2009
Location: Menidi, Athens, Greece
Age: 23
Posts: 77
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Quote:
Originally Posted by ob1 View Post
Well, I was asking if there was a "sanctionned" way to do it in Cocos2D. But as you said, I ended up hacking up the draw method. Not pretty.
I know, Cocos2D doesn't solve all problems. I mainly try to use it as a wrapper of my own OpenGL ES code. I mainly override the -draw functions. I use Cocos2D for background drawing or doing simple things like moving an actor.
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