Quote:
Originally Posted by Austin
Maurice, the tutorials are great!  I have a quick question about tutorial #5, the texture one. When my texture is on the screen the same time as my triangle the triangle's colors are a lot darker. What is the reason for this? Thanks!
For example the triangle is set to glColor4f(1.0, 1.0, 1.0, 1.0); yet it appears brown.
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If you enabled textures, they'll stay enabled until you turn them off again. If you want to draw your triangle with no texture, call glDisable(GL_TEXTURE_2D) before you draw it.