Quote:
Originally Posted by panzeriti
Its called an algorithm my friend... have fun 
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Here's what I'm thinking...I was looking at the wave generated by the aurioTouch app...
Perhaps a starting point would be linking a single output wav file to height of wave in aurioTouch, then, maybe linking "wave density" or similar function to an output pitch...Then...having a function which changes the pitch a whole note and linking that to a button...expand button interface...''
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Right now I'm looking at the first step of that..
set outputyvolume == aurioTouchWave height
play sound..