Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Interface 2, Advanced iOS
Mockup & Code Gen
($9.99)

Make your own iPhone apps
and run them live!
(free)

Pic Frame Dynamo: Photo Editing
($0.99)

Abiliator
($1.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum

View Single Post
Old 04-23-2009, 05:52 AM   #4 (permalink)
ovidiu
Candy Mountain, Charlie..
 
ovidiu's Avatar
 
Join Date: Mar 2009
Location: Romania
Age: 26
Posts: 116
ovidiu is on a distinguished road
Default

I have a suggestions, but I'm not giving any warranties:

Code:
NSMutableArray *myMutableArray=[[NSMutableArray alloc] init];

for (int i=0;i<10;i++)
[myMutableArray addObject:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"img000%d.png",(start+i+1)] ofType:nil]]];

self.myImageView.animationImages=myMutableArray;

[myMutableArray autorelease];
Try to use autorelease for a local object with alloc/init method.
ovidiu is offline   Reply With Quote
 

» Advertisements
» Online Users: 446
18 members and 428 guests
apatsufas, bdavid186, BumChinBooth, ChrisYates, desbrina, falco1973, iLearnColors, LegionMD, Lisafleu, LunarMoon, milanalina, PavelMik, pipposanta, Robemtims, themartist, Wikiboo, ziocleto, zzeze
Most users ever online was 1,387, 04-10-2012 at 04:21 AM.
» Stats
Members: 175,620
Threads: 94,087
Posts: 402,801
Top Poster: BrianSlick (7,990)
Welcome to our newest member, Lisafleu
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 06:51 AM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.