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Old 04-15-2009, 12:29 PM   #141 (permalink)
jsonli
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Join Date: Nov 2008
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Quote:
Originally Posted by Scott Stahurski View Post
LOL, I'm actually happy right now....we'll see how long this lasts.

My application showed up on some russian site the other day....actually it showed up on several sites, but they were placing it on rapidshare.

I emailed rapid share and they took down the links.( 3 total...2 down 1 to go)

ITs also on the main crack site but I'm working on that.

But they are complaining because the app starts up and then shuts down....hmmm, do they think maybe its because of the checks I placed in the app for jailbreak? Idiot cracker didnt even stop to think about running the application after he 'cracked' it.

My new version not only does the 4 different checks, but it also does the following:
Once it knows its been cracked, it phones home with the uid and the ip address.

It then goes to the app store and asks them to buy it.

Every level it does a random type of check as well....if the hackers start jumping over the checking code...they'll have to do it in 10+ places (exact number with held )


Yes, I got ticked of the crackers....an hour of my time will give them a headache of several house....plus.

I see no performance hit at all during gameplay.....worth it in my book.

I have ideas on other ways to detect that an applications was hack but so far I know of 4 ways.....I'm going to work on this.
They just strip the DRM and optionally change instances of "SignerIdentity" in the executable to some other equal-length string.

For some reason this information never seems to stick, and we keep coming up with crazy anti-piracy that a) makes your own code messier b) adds complexity which can potentially cause bugs for real users.

The actual info.plist check is so simple - let's keep it at that until we can't anymore.
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