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Old 04-13-2009, 08:05 AM   #9 (permalink)
ALEXLLC
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Thanks for the great advice Markus. I'm going to wait until I have the web site completed and some additional graphics done as well. But your post got me thinking...

...I'm wondering if it makes sense to release a Lite/Free version now, and then the full version when everything else is ready (extra graphics, web site, etc.)?

Any comments on timing/tempo between releasing a free version versus the full?

Quote:
Originally Posted by MarkusN View Post
As it is your first:

1. Is your contract, bank information, etc. all setup and cleared?
2. Familiarize yourself with the concept of resetting the release date once you get approval from Apple

on 1): if you don't have that in shape it can influence where you land in the "new released" list
on 2) I am not 100% certain yet but it seems to be a good GENERIC approach to reset your release date in itunes connect once you get your app "ready for sales". I have not 100% clarity if people are doing it all the time or only if something goes wrong

Being unexperienced on those made my first app appear for the first time rank 70+ in the new release list which you should avoid if you can Not that it will have tremendous impact on your overall success, but everything helps, right?

3. Plan Updates - will you release some new stuff after 3-4 weeks? If you can, you should
4. Plan Reviews/Ratings (highly controversial topic but at a minimum I would try to avoid falling into the 1-star-idiot-or-competitor death trap without any countermeasures... posting some codes to the forum for instance can help you out in such a case, nice folks here (this tactic only applies if your app is really not deemed "crap" by Slayer )
5. Compile for the lowest OS version possible (some great threads on this one in the forum)

6. I decided to upload a rather simple app to make some learnings before I release the more polished ones and I am thankful every day for that decision

Just some random thoughts, hth

Markus
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