Quote:
Originally Posted by Oliver Drobnik
I am currently getting a Lite to Full Conversion Rate of 0.7% for our game LuckyWheel.
That means 0.7% of people who download the free Lite Version also buy the Full version at $1.99.
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The magic number is 1%. It could be anywhere between 0.2% to 5% but 1% seems to be the mean.
If you do PC software with try-to-buy model, your conversion rate for a good application is 1%.
If you have an good e-commerce site, again, the visitor-to-buy conversion rate is also about 1%.
So, 0.7% is totally normal.