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Originally Posted by LeopardDevX
Code:
Sorry.... dont have one...
Should i add one now??
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Hi, I'm doing something similar. I'm trying to use CGRectIntersectsRect to determine when a Quartz animated object intersects with a CGRect object. Is this a bad thing to try to do? I've heard that Quartz stuff is on a different coord system. Do I need to apply a CGAffineTransformMakeRotation on initializing my Quarts objects to make the coord systems in sync?