Quote:
Originally Posted by LeopardDevX
The spawn code works perfectly...but the move 
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Post the code where you create the array "enemies" . There should be a line like this when the view first loads, to initialize the array:
Code:
enemies = [[NSMutableArray alloc] init];
If you're doing that ok, then put a breakpoint on the line "for (UIView *anEnemy in enemies){
" , and tell me how many objects are in "enemies" .