It was in a new thread that got avoided like the plague; so I figured I'd pester you guys here cause I'm desperate.

I didn't think it was really off topic though; because this does have to do with memory management of the UIImagePickerController resulting images...so its close. I thought it was determined that there was no "bug" and its just that the resulting images you end up are mammoth in memory size (8 megs) leading to a crash; so at it's heart, our issues are very related I think.