Quote:
Originally Posted by Inkstar
on average ( considered 6 months and 13000 apps )
Apple is reviewing 72 applications a day.
so when you ship in your app and we are talking 6 days waiting
we can assume that there are 432 apps in line before your app.
I say that we should just plan ahead. 6 days is not bad.
Many of our games are in development for months so
6 days is acceptable.
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I think that one week is a good turnaround for a standard iPhone app approval. I've managed large QA and app review processes before and it takes time to do a good job.
I have noticed that they take the time to read the documentation and compare it to what the application does. This can't be done quickly when you have a lot of apps streaming in. But the long times some people are reporting are not acceptable in a normal business.
Contact approval should be doable within two weeks.