Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum

View Single Post
Old 01-02-2009, 08:54 PM   #3 (permalink)
inZania
Registered Member
 
Join Date: Oct 2008
Posts: 22
Default

I've done a lot of multiplayer gaming work over the years (worked at EA on MMOs and such). To be honest, even using PHP or the like would be an extremely poor solution. The only "right" solution is to use a direct socket connection - though using a central HTTP server for enumerating the client list wouldn't be horrible. You could ping the server for a client list and then create a P2P connection between the relevant clients, assuming you're talking about a selectively multiplayer game and not a MMO. I haven't looked into the SDK's socket capabilities too much, but I'm guessing you'll have to do a little work to get them to do what you want. Still, socket programming is not rocket science - 300 series CSCI courses teach exactly what you're looking for.
inZania is offline   Reply With Quote
 

» Advertisements
» Stats
Members: 158,695
Threads: 89,166
Posts: 380,421
Top Poster: BrianSlick (7,110)
Welcome to our newest member, Castlem
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 08:02 AM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.