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Old 12-26-2008, 10:53 AM   #6 (permalink)
Knight
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Join Date: Dec 2008
Posts: 26
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Using this method is it possible to selectively add which resources get copied into the binary? For example, our game binary is about 40 megs, if we were to do a Lite version, we can probably knock it down to under 10 megs by removing stuff we won't need in the Lite version.

If its possible, any suggestions as to how to do it? Thanks.
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