I like it
cool pic! I like it and indeed I want to know more now :-)
I think creating a buzz is a superb idea. But you would need 2 or 3 more of those teaser images *and* you should use them for advertising. That means, you will need to invest money before you even know wether you will get enough revenue from the software to pay for it and make a living. But that's buisness, I think. No risk, no fun ...eh... money. :-)
To the main question here: I can only say the same as all the others before. Getting blogs to write about you with a "press-release" or demo-copies is almost impossible. They just get flooded it seems and pick what they like. I was lucky enough to get mentioned on one big blog without intervention from my side and allthough it didn't show directly in sales I saw a huge leap in traffic on my website.
Also, Lite Versions are a bit tricky...if you make them too good/big/complete they will decrease your sales! You also need to be lucky to get through review if you mention your paid version. We got rejected with Skippy Lite for mentioning (only mentioning, not even linking!!!) Skippy XL... very frustrating to see how people get thru with this and more of it now some months later... :-(
Advertizing is necessary but it's a long term approach and expensive! People need to now you exist. They need to get your AppName in their heads. That doesn't mean they will buy it - neither immediatly nor in the future. But if they think about something to buy/gift or about software to solve a problem at hand, they must remember your app's name. I think, you can't really measure advertizing success in any way...but it definetly is there...it does make a change!
The only thing that will help boost your sales for sure is getting fetured by Apple. Noone can tell you how it's done, it's just good luck...but it helps A LOT! :-) So there's always hope. Besides that...even an App that makes only $10 a month will pay for the iPhone developer program for you.
So, just my 2 cents...
Markus.
Last edited by Software-Diner.de; 12-10-2008 at 04:56 AM.
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