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Old 04-04-2011, 08:01 PM   #16 (permalink)
dickthedev
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Join Date: Oct 2009
Location: Boston Ma. USA
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Quote:
Originally Posted by wynodir View Post
Ever seen this message before? "putpkt: write failed: Broken pipe."

I haven't had much luck with the submission process. I have made two versions of my game (one Lite version and one full version). Both were submitted one week ago. On Tuesday, I got a reply back that I needed to change the Lite version and that the full version crashed. This was strange, because both programs were tested before I sent them to the App Store and there's only one line of code that differs between them.

I resubmitted both programs on Wednesday and received an answer yesterday. Both program crashed this time. I was really careful when compiling and I made sure to check the build results as suggested by the documentation.

I then saw that the program sometimes pointed to 2.2 SDK and sometimes to 2.1 SDK, so I decided to start over with a new project and copy all the code to make sure I didn't have any discrepancies.

This time, everything made sense. Everything, including Frameworks, pointed to 2.2 and not 2.1. But then I got some really strange errors. In order to test that the distribution processed worked, I decided to make an ad hoc version of the program first. I then got this error:

putpkt: write failed: Broken pipe.

After some tweaking here and there, I finally changed the name of the game from "RaS" to "RollaStone". Then, it suddenly worked. I tried again to change it back to "RaS" and it failed. The Lite version is at the same time called "RaS Lite" and it works ok. I also tried to change the name to "Roll a Stone", but then it crashes again.

Has anyone seen this error message before?
the only time I see this is when I forget my app is debugging on the iPhone I unplugged it. other then that I never had a problem. The other thing is when strange error happens, I found it helpful to do a clean of the project and reset the simulator.
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