Quartz or OpenGL ES
I am wanting to port over a game I wrote a long time ago. Visually, it is like a cross between chess and Othello. Board pieces and the board will be images.
I am looking for a direction to try:
1) Quartz with each piece being a UIImageView (this may be way too slow)
2) Quartz with one UIView and drawing images into the view
3) OpenGL ES (2D only)
I would like to have the pieces animated (when they move from one space to another).
I did some Direct3D stuff a long time ago.
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