hmm, is there any problem with calling this function in the iphone simulator?
probably i'm doing something wrong though, when i try to call the funciton like this:
UIImage *toSave = [[UIImage alloc] initWithContentsOfFile:@"pic.png"];
UIImageWriteToSavedPhotosAlbum(toSave, nil, nil, nil);
my program crashed with the following stack:
any suggestions?