Quote:
Originally Posted by Inkstar
Make sure that the users have a limit!
i.e Time limit or 10 run times before they have to buy it.
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Apple don't allow you to do this - any lite/free version has to be fully functioning with no limit on the number of times it can be run or the amount of time before it expires. Your app would simply be rejected.
Otherwise, that's what most of us would be doing