Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Interface 2, Advanced iOS
Mockup & Code Gen
($9.99)

Make your own iPhone apps
and run them live!
(free)

Pic Frame Dynamo: Photo Editing
($0.99)

Abiliator
($1.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum

View Single Post
Old 09-02-2010, 08:11 AM   #25 (permalink)
eddyl
Registered Member
 
Join Date: Sep 2010
Posts: 2
eddyl is on a distinguished road
Default

Quote:
Originally Posted by thewitt View Post
For those who have used both, how would you contrast Sparrow with cocos2d? I'm just getting started on an App where it makes sense to use a game framework, and cocos2d seems to be fairly well documented, with quite a number of successfully deployed Apps already in the store, and an active support community.

What would motivate me to use Sparrow instead?

-t
I think "Easy to learn" is the factor that motivates me to use Sparrow.

You may refer to my blog post "Cocos2D and Sparrow: comparing 2 popular iOS 2D game framework" for a comparison between Sparrow and Cocos2D.
eddyl is offline   Reply With Quote
 

» Advertisements
» Online Users: 380
13 members and 367 guests
Absentia, antonwilliams, breennorah, Domele, dre, HemiMG, ipodphone, KaliJen00, linkmx, Matl43Owa, mjnafjke, raymng, sathiamoorthy
Most users ever online was 1,387, 04-10-2012 at 04:21 AM.
» Stats
Members: 175,579
Threads: 94,082
Posts: 402,769
Top Poster: BrianSlick (7,990)
Welcome to our newest member, breennorah
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 12:37 AM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.