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Old 08-30-2010, 05:15 AM   #14 (permalink)
mlfarrell
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Join Date: Feb 2010
Posts: 223
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Many people disagree but I always say you should at least try to write own game engine. I've made at least 3 big game engines in my life contoured to specific projects and I learn a wealth of information from each one. My absolute biggest one complete with scripting engine was for my now-abandoned PC game hospital. It was done in late 2006 so the graphics aren't that good by today's standards

My latest iPad project is based around constructing a 3D graphics engine to interact with the newton game dynamics physics library. I have a development log thread going on at touch arcade to try to generate in-development interest for it. I'm intentionally leaving out any specifics for the game play however, its good to let ppl speculate
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Last edited by mlfarrell; 08-30-2010 at 05:18 AM.
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