Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum

Thread: Puzzle game UI
View Single Post
Old 10-02-2008, 08:58 PM   #3 (permalink)
Delirium
Registered Member
 
Join Date: Apr 2008
Posts: 339
Default

You're on the right track. But what I've found, when giving people the opportunity to select an item, and then giving them the entire screen to move it, they never take advantange of that fact, and will just move their finger over the item, even if it's completely covered up by their finger. Perhaps an alternate solution would be to just have a zone around the item, that is big enough to grab hold of. That way you leave the rest of the screen open for other actions. Also, you need to remember that you may have female players, with long fingernails. They tend to use the device with the flat part of their thumb or finger, which is massive compared to a finger tip. And since the device chooses what part of the finger is the contact point, you need to make sure you're covering a large enough area to catch what is considered the actual touch location.
Delirium is offline   Reply With Quote
 

» Advertisements
» Online Users: 714
15 members and 699 guests
Bertrand21, gascertificate, Inupgames, iphone.savvy, kampftrinker, Macaret, mapiko, nidie, oceanlablight, soonw29, srishtimehta, superblooddrainer, wodanbrlam, Yuvaraj.M
Most users ever online was 1,187, 10-11-2011 at 08:09 AM.
» Stats
Members: 158,825
Threads: 89,207
Posts: 380,637
Top Poster: BrianSlick (7,129)
Welcome to our newest member, srishtimehta
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 02:48 AM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.