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Old 10-01-2008, 01:00 PM   #4 (permalink)
PhoneyDeveloper
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I assume you're not calling the drawRect yourself and this isn't happening in a secondary thread. There must be some other factor that you're not telling us.

Is this a simple UIView subclass? Does it ever draw correctly? Are you calling super drawRect? Does your app have unexplained crashes? Memory corruption might be the cause.
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