mask the original image without losing any data
HELLO
i am newbie to this core graphics or cv . I need a little help here. Can you plz guide me how to draw an image using openGL ES with my own cordinates or any other idea...
consider my points are topleft (40,160) topRight(80,160) bottomLeft(0,40) bottomRight(160,40)
i want my image to be drawn with in these points.....
and is it possible to do the same task without using OPENGL, I have seen some techniques that mask the image according to the mask.png provided... but that cuts the image i dont want my image to be cut instead i want it to fit in the region provided in my mask.png.... without losing any data
|