Quote:
Originally Posted by headkaze
Do each of the models need to be able to rotate and translate on their own? If so how do you intend on rendering them in a batch?
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No texture, no lighting. I will have to perform rotation and scaling operations on them. I realize I could write my own operations to do this logic on the CPU, as a way to avoid having to call DrawElements 100 times. Just trying to get a sense of whether or not it's worth the effort.