Quote:
Originally Posted by warmi
A few months back, I had to code something similar and the only way I could get it to perform was to use OpenGL ES.
Here is a little demo ( a concept of proof - it supports two erasing modes : - "drop shadow" and "scratch mode" )
It runs around 40-50 fps on the older iphone.
http://www.warmi.net/tmp/scratchme.mov
|
Which is more than needed.