Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum

View Single Post
Old 08-21-2008, 11:14 AM   #3 (permalink)
PKMousie
Code Monkey
 
Join Date: Aug 2008
Location: San Jose
Posts: 8
Default

The thing is, I'm only ever trying to play one sound at a time. I never play a new sound until the old one has stopped completely. My next step is going to be trying to load the sounds into the same queueable object as needed, instead of into lots of their own little queueables objects, disposing of the queue references between playing each sound. That seems horribly innefficient, though... I'd think it would be much better to just swap queueables than reallocate them every time, but I saw some other code where someone was opening a url, allocating the necessary objects, then cleaning up afterwards on every play. if it works... why not?

Did you happen to see my response to your mp3 playback thread? I know which calls you need to add to SpeakHere to get mp3s to play in the simulator (and one to play on the phone, at least)!

Last edited by PKMousie; 08-21-2008 at 11:17 AM.
PKMousie is offline   Reply With Quote
 

» Advertisements
» Online Users: 708
21 members and 687 guests
Briger, cbrauchli, chits12345, chrisfromnz, Domele, gc2010, henrybatty, ilmman, JamesCahall, kaileymo123, Lanka001, Leoknico, mikeporras, Moe2392, MozyMac, nidie, rrlemoine, shoppingcenter, supasounds, xlc
Most users ever online was 1,187, 10-11-2011 at 08:09 AM.
» Stats
Members: 158,813
Threads: 89,206
Posts: 380,630
Top Poster: BrianSlick (7,129)
Welcome to our newest member, Leoknico
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 01:46 AM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.