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Old 10-25-2009, 01:02 PM   #4 (permalink)
Alex1987
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Join Date: Sep 2009
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Quote:
Originally Posted by mkzero View Post
I think you can simply use the drawRect method in your UIView. You can pass a rectangle that should be drawn and if you get the touches and calculate a rect around them you should be able to "erase" the rect the user touches.
Not sure if this is too much effort though ;-)
Well it's not that easy. What if a user draws a circle and then erases part of it (let's just say that the erased area is not a rectangle) - what then?
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