Quote:
Originally Posted by mkzero
I think you can simply use the drawRect method in your UIView. You can pass a rectangle that should be drawn and if you get the touches and calculate a rect around them you should be able to "erase" the rect the user touches.
Not sure if this is too much effort though ;-)
|
Well it's not that easy. What if a user draws a circle and then erases part of it (let's just say that the erased area is not a rectangle) - what then?