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Old 07-26-2009, 05:25 PM   #7 (permalink)
digicide
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Join Date: Jul 2008
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It sounds like a good idea... I'm still having blending problems with it, though. I get a result like this:



The color is supposed to be a gray color and looks right when I have a black background instead of an image. Did you change the glBlendFunc or use a different particle image?

Edit: Sorry about the PM'ing... my account seems to be screwed up. I have 1 of 0 allowed PM's and whenever I try to view my options or details it tells me I don't have permission.

Last edited by digicide; 07-26-2009 at 05:32 PM.
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