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Old 07-15-2009, 02:42 PM   #1726 (permalink)
Not_Appy_At_All
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Quote:
Originally Posted by Jyaw3 View Post
This is true, I am about a year late on joining this scene

On a side note, are there a lot of puzzle games like these? I really haven't seen too many on the app store, perhaps too simple for people? also what was the "LOL!!!!!!!!!" for?

I agree marketing is gonna be the biggest hurdle, and I don't expect millions of people to follow it from this forum, but you know I'll do my best to get however many people I can to check it out and get feed back from. It's the least of the advertising that I can put forth without being a huge company.

The LOL was not meant to jump on you or your game. It was more a reflection on promoting a game or app on a board meant for review wait status. In other words, the audience that will buy your game is not on this board. That's where the mystery of promotion and target audience comes in. And it is a hard nut to crack. But you've already mentioned that in your post to me. Having a name like Electronic Arts helps...especially if it's a popular game rewritten for the iPhone.
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