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Old 07-10-2009, 02:22 AM   #1 (permalink)
AmitSrivastava
iPhone Developer
 
Join Date: May 2009
Location: India
Age: 25
Posts: 79
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Default png images in memory.??

hi everyone,
am facing a problem, in my game i am using 80-90 png images of different size. The problem is that game is slow and unplayable, is there any difference if I crush png images and then use with "imageNamed:" ...... before I used "imageWithContentsofFile" .... but it had taken lots of time to load...

Is there any way to solve this prob

Thanx in advance ..
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