png images in memory.??
hi everyone,
am facing a problem, in my game i am using 80-90 png images of different size. The problem is that game is slow and unplayable, is there any difference if I crush png images and then use with "imageNamed:" ...... before I used "imageWithContentsofFile" .... but it had taken lots of time to load...
Is there any way to solve this prob
Thanx in advance ..
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