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Originally Posted by Hero1000
Ok cool, well what I would do is create an array of the images and also create and array of the audio files and have two buttons forward and back which load the required content from the arrays which updates the view and plays the sound.
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That certainly looks like a possible solution. The problem with the parallel array solution is that I still would need to code up my own audio controls. Stop, play and pause wouldn't be an issue, but having a control where the user could drag to fast forward would be much tricker.
Maybe I could create an mp4 file. I am not super up to date on video compression but I seem to remember reading something on how a compressed video file only stores the differences between the different video frames. If this is the case, it seems that my mp4 file would be the size of the static image plus the size of the audio file.