Best way to create an audio tutorial in app
I am thinking about creating an option for the user to view a tutorial in my iPhone app that includes an audio component. Essentially, I want to show an image and then have some audio describing what is going on in the image. I would also like pause, rewind, fast forward, play controls so that the user can move though the tutorial at their own pace.
I am thinking that there are a couple of ways to do this:
1) Create a .mov file and load it into UIWebView (since my app can't go into landscape mode). I could have the .mov included in the application package, which would increase the download time of the application, or have the tutorial downloaded the first time the user accesses the help section, but this would require net access.
2) Create an audio file and have it synced up to to image showing and create my own play controls?
Anyone have any suggestions about how to go about this?
|